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 King Mickey (Canon)

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King Mickey
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New Member
King Mickey


Posts : 3
Join date : 2017-04-07

Character Info
Potential: 800
Willpower: 800
Race: Toon

King Mickey (Canon) Empty
PostSubject: King Mickey (Canon)   King Mickey (Canon) EmptySat Apr 08, 2017 9:24 pm

King Mickey
King Mickey (Canon) LbwkLVQ
King Mickey (Canon) 7sqPxRl




General Information
Name: King Mickey
Age: 88 Years
Race: Toon
Alignment: Chaotic Good.





Command Deck
Abilities
1. Dodge Roll: "Uh-oh!" Mickey dodges out of the way, quick as a bullet! Increasing base willpower by 3% for the duration of this action.
2. Second Chance: "There's big trouble brewing!" Mickey is determined to fight until the danger is gone, his resolve let's him stay alive even when taking massive damage!
3. Flash Step: "Gotta win!" Mickey launches forward, performing a guard piercing attack while keeping his own defenses up. Can't rush in blind!

Spells(Choose 3: Have the [SP Level ?] Tag, Can Only be [SP Level 1] at start)
1. Healing Light [SP Level 1]: "The rest is up to you, you gotta wake up!" Mickey revives and/or fully heals a target ally after using D-Charge. But after that, the rest is up to them!
2. Pearl [SP Level 1]: "Oh, boy!" Mickey uses his keyblade to shoot concentrated balls of light as an offensive attack. Stunning an enemy for one turn, a good opportunity to use D-Charge!
3. Holy Burst [SP Level 1]: "Let's team up!" Mickey and a friend team up to launch a coordinated attack, standing back to back and firing streams of light from their respective weapons, dealing 30% damage to the main target and 5% to surrounding targets!

Skills(Choose 3: Have the [SK Level ?] Tag, Can Only be [SK Level 1] at start)
1. D-Charge [SK Level 1]: "Light, give me power!" Mickey channels the power of light to grow stronger, allowing the casting of Healing Light and Salvation and also gives a 5% bonus to willpower!
2. Salvation [SK Level 1]: "My turn!" Mickey channels energy into his keyblade and performs a powerful spinning attack, sending columns of light energy down on his enemies while healing him in return. Can only be used during D-Charge.
3. Don't Give Up!: "I'll help ya!" When a Good alignment character falls, Mickey shows up out of nowhere to lend a helping hand. A king's gotta do what a king's gotta do! -Exclusive to King Mickey

Signature Melee(Make 3, Just Flavor: Have the [ML ?] Tag, Can Only be [ML Untrained] at start)
1. Double Slash [ML Untrained]: A swift attack from left to right with his keyblade.
2. Skyrocket [ML Untrained]: An upward slice to launch the opponent in the air.
3. Air Combo [ML Untrained]: A flurry of hits used to whack airborne opponents.




Appearance: Mickey is an anthropomorphic mouse with black fur, large round ears, and a long black tail. His outfit consists of a short-sleeved jacket with a white lining, the top half being white while the bottom half is red with two yellow straps dangling in front. His pants are red with a zipper going down the front of each leg, each leg also has a yellow pouch with a black strap that covers the zipper as well as a blue strap on the outside of each pant leg. He also wears very large, yellow shoes with grey backs and two orange straps on the front of each shoe.

Backstory: When Mickey was young, he worked as a deck hand to a steamboat captain named Pete which he sailed through Timeless River with on the steamboat Willie. Prompting Pete to always call Mickey the "Boat-Boy King." At some point Mickey gains knowledge of the Keyblade and pursues the knowledge of such artifacts as well as how to travel to other worlds eventually arriving in the Country of the Musketeers to solve a problem along with his trusty sidekick Donald and Goofy. Despite being unskilled he never gave up his task to protect Minnie who would eventually join him in ruling over Disney Castle. At a later point in time he finds his way to the Mysterious Tower, where Master Yen Sid takes him under his wing as apprentice. One day he leaves his hat out and Mickey places it on his head out of curiosity. Using magic of all kinds to complete his chores, then take a nap. After he wakes however he finds that chaos has occurred with the spell and the tower flooded. In spite of this, Yen Sid kept him as apprentice and eventually gains his keyblade, the Star Seeker.


Last edited by King Mickey on Mon Apr 10, 2017 12:42 am; edited 4 times in total
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Aqua
Admin
Admin
Aqua


Posts : 16
Join date : 2017-04-08

Character Info
Potential: 900
Willpower: 900
Race: Human

King Mickey (Canon) Empty
PostSubject: Re: King Mickey (Canon)   King Mickey (Canon) EmptySun Apr 09, 2017 12:31 am

Edit in what Don't Give Up! does mechanically and put down that it is exclusive to Mickey. Also, remove the potential bonus from D-Charge and lower the willpower bonus to 5%. After that you're considered approved!
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